The goal of this framework is to achieve funding for development and push forward with a better Roleplay Framework on the best GTA:V platform. Built for new developers to expand or create their own systems on top of a new foundation.
I figured it may be worth covering how to work with the natives that effect character appearances. As well as how to apply those specific values.
I'm coming close to my first year developing on the alt:V platform. Let's talk about some the gotcha's and caveats that come with working on this truly ground breaking client in no specific order.
Like this article but want to see how alt:V compares to Fivem? Don't worry I've got you covered. https://stuyk.com/altv-vs-fivem/ This is my development perspective of these two projects and